Thought this blog post might interest a few people on the openmoko list
as well, although the Moseycode application is designed for the Android
OS there's no reason why it should be possible on OpenMoko as well.

 

Regards,

Dean Collins
Cognation Pty Ltd
[EMAIL PROTECTED]
<mailto:[EMAIL PROTECTED]> +1-212-203-4357 Ph
+61-2-9016-5642 (Sydney in-dial).

________________________________

From: Dean Collins 
Sent: Saturday, 5 January 2008 4:46 PM
To: '[EMAIL PROTECTED]'
Subject: Moseycode

 

If you want to see the 3d cube video mentioned below you'll need to go
to my blog at www.collins.net.pr/blog  Otherwise I know this is going to
interest some of you on this list who have been involved with various 2d
code projects. 

 

If anyone reading this runs a marketing company/interactive agency and
would like to understand how/why this is pretty hot stuff contact me to
arrange a briefing session, I've got a commercialization concept that
will blow any client you pitch to out of the water (FMCG preferred).

 

Regards,

Dean Collins
Cognation Pty Ltd
[EMAIL PROTECTED]
<mailto:[EMAIL PROTECTED]> +1-212-203-4357 Ph
+61-2-9016-5642 (Sydney in-dial).

 

MoseyCode

So I was hanging out this cold and dreary Saturday afternoon and being
the geek that I am... :)... was just browsing around catching up on 2D
bar coding developments.

I happened to stumble across this link about a new 2D encoding standard
called "MoseyCode"
(in the first breath I went - Oh brother just what we need yet another
2D encoding standard.....even if he Tom Gibra is releasing it without
any patent encumberances).

Have a read below
http://thenextweb.org/2008/01/05/moseycode-a-new-chapter-in-mobile-barco
ding/

What was interesting however is this


 
Although Peter's blog post doesn't explain it very well what you are
seeing is the the introduction of a 3rd axis.

Instead of 2d codes just having X & Y axis information, the Moseycode
can tell when the information is 'tilted' and introducing a Z axis.

The Cube in the video above is being superimposed on the Moseycode Card
itself, allowing for a 'visual superimposement' on the Android display
of any object you decide to 'upload' (I have questions about this as per
my post reply below-so looking forward to understanding the
limitations).

Now whilst I have very big concerns about the 'functionality' of this
and the usefulness in a number of situations about this - there are
certain areas where this has some very neat uses.

I wanted to post on my blog the reply I sent to Peter. I will also be
sending Tom Gibara some questions and will post below in the comments
further information as it comes to hand but like I said.....interesting
and I thought it might interest a few of you out there.



Peter,
At first I was prepared to dismiss this as yet another proprietary 2d
code.

I read Tom's documentation (as brief as it is) and whilst it has some
interesting points there I think (honestly it's only a guess as the
information provided at the moment isn't enough to actually make a
conclusion) that what is occurring in these videos is the android OS is
downloading visual information from a web server and inserting it into
the x,y,z axis.

Whilst this is neat and 'nice' (particularly the 3 dimensional cube
demonstration- for reasons too lengthy to go into here), it doesn't
allow for 'inbuilt' coding of any more information at 96 bits than other
standards.

2d codes are often about providing information 'on the spot' in a self
contained situation without needing to go 'out elsewhere' to gather
information.

I love that Moseycode is going to be free of patent constraints and I
love the 3d (really the Z axis) component but wonder if this is going to
be enough......would also be very interested in understanding the
ramifications of moving the code to other backward mobile OS (and what
kind of physical constraints are required for the camera hardware).

Thanks for bringing it to my attention, will be looking with interest as
this is further developed.


Regards,
Dean Collins
www.Cognation.net

 

 

 

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