On Fri, 6 Jun 2008 13:15:10 +0200 Tom Cooksey <[EMAIL PROTECTED]> babbled:
> On Friday 06 June 2008 09:45:29 Carsten Haitzler wrote: > > the problem is - if you have a nice screen but the engine to power it is > > underpowered, you will suffer from complaints of it just being slow then > > instead. > > I'd like to wave the little "please can we have a decent SoC" flag again. > Yes, the CPU is too slow to drive VGA... but don't fix the problem by putting > a lower-spec LCD in, fix the _real_ issue - The CPU is too slooooooow!!!!! i know. i know! :) preacher -> converted. > I assume you're concidering a new LCD for the GTA03? Fine, but if you're > going for a revamp on the GTA04, stick the VGA display back in and give us > (well, sell us) a SoC with some real graphics grunt. And I'm not talking > about the Samsung s3c6400 - it is still way too underpowered. Maybe s3c6410 actually the 6400 would be fine imho. the 6410 isn't even available - so that's totally out of the picture. it's a scribble on someones product plan. until it's available in mass production - it doesn't exist. the 6410's 3d engine is also entirely undocumented. i can only find scant hints at its featureset. > which seems to have a programmable 3D pipeline.... Go on, you know you want > to... Pixel shaders... Compiz on a phone... windows which cast real, > pixel-perfect soft shadows... Think what we could do with it! An entirely > clutter (http://www.clutter-project.org/blog/) based UI! It's _worth_ a > binary blob driver. Who knows, maybe samsung will even let you write an open > source driver? (Don't think the s3c6410's 3D core is a PowerVR, seems to be > something different?) it's not worth a binary blob and won't happen with a binary blob. we have made it clear that we are about things being open. we will stick to that. until we tell you otherwise :) -- Carsten Haitzler (The Rasterman) <[EMAIL PROTECTED]> _______________________________________________ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community