Carsten Haitzler (The Rasterman) wrote: > On Fri, 6 Jun 2008 00:02:14 -0400 "Steven Milburn" <[EMAIL PROTECTED]> > babbled: > > >> This question is probably just because I misunderstood something you said >> before, but I'll ask anyway :) >> >> If it is acceptable to use QVGA, couldn't that basically be done without any >> hardware changes? I believe I remember you saying the glamo does scaling, >> so couldn't you let SW treat the display as qvga, and just have the glamo >> scale it up? >> >> Or, is the question more about having qvga instead of the glamo (which >> leaves you back with the SDIO interface shortage)? >> > > we can just drive the vga screen at qvga. no need for scaling - just change > the > output at the lcd controller level. but it is a waste to pay for a vga screen > when we won't use it. also it does look "blocky". it isn't about glamo or not > - > it's separate to glamo entirely. simply - how important is a vga screen... > really? how many people out there can really see the difference? be really > honest. stop thinking "my specs are bigger than your specs". scan u REALLY see > all the pixels on a vga screen of that size. i bet to most people its all a > blur - a qvga screen looks identical to them. only to a minority who have very > good eyesight does it really make a difference, but this is just my "bet". i'm > asking the question - and hoping for real honest answers. > > >> --Steve >> >> On Thu, Jun 5, 2008 at 10:42 PM, The Rasterman Carsten Haitzler < >> [EMAIL PROTECTED]> wrote: >> >> >>> On Thu, 05 Jun 2008 11:50:43 +0200 Marc Bantle <[EMAIL PROTECTED]> babbled: >>> >>> >>> >>>>> quick question - would you prefer a qvga lcd (save a bit of cost) since >>>>> >>> we'e >>> >>>>> going to need to software-drive all graphics - the fewer pixels you >>>>> >>> have to >>> >>>>> fill, the better for speed. i'm really tossing up if the speed of qvga >>>>> >>> is >>> >>>>> worth the loss of resolution. i'm just not sure. >>>>> >>>>> >>>>> >>>> Would that be 320x240 (QVGA [1]) or 480x320? >>>> >>> qvga is 320x240. wqvga... that's a whole world of resolutions (400x240, >>> 432x240, 480x272, 480x320). :) >>> >>> >>>> I think the latter would be acceptable in terms of usability. >>>> OTOH it would also >>>> >>> but it's not a drop-in replacement as its widescreen. we c ould go for 2.8" >>> vga >>> or 2.8" qvga. drop-in replacement. anything else mans new case/design etc. >>> etc. >>> >>> also remember just getting supply of a screen is hard. you also need it at >>> a >>> decent physical size. >>> >>> i'm asking the question if going down to a (relatively) low resolution >>> screen >>> would be an ok compromise. >>> >>> >>>> - create extra maintenance cost for system and app themes >>>> >>> one way or another we will need to be able to do multiple resolutions in >>> the >>> long-run. >>> >>> >>>> - narrow on-screen information for people with good eye-sight >>>> (granny won't be affected ;-) >>>> >>>> Sofar I haven't suffered from lacking graphic speed on my >>>> GTA01. It seemed that waiting for UI feedback was mainly >>>> cause by other background processes (e.g. SD-read or such) >>>> My interest are standard smartphone and geo apps and for >>>> those I'd rather go for resolution. >>>> >>> again - it depends what you want to do. :) gta01 actually performance >>> better in >>> many ways graphically :) >>> >>> -- >>> Carsten Haitzler (The Rasterman) <[EMAIL PROTECTED]> >>> >>> _______________________________________________ >>> Openmoko community mailing list >>> community@lists.openmoko.org >>> http://lists.openmoko.org/mailman/listinfo/community >>> >>> > > > Having an edge in the "my spec is bigger than yours"-world wide championship is indeed good for marketing. Which sells more phones and spreads the open concept.
Personally, i'd like VGA with the option to switch to QVGA for power-saving. (You DID save power on QVGA, no?). But then, I live in the west and the difference in price isn't a showstopper for me. _______________________________________________ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community