> > 1. The touchscreen calibration is fine when the screen is in > > normal rotation, to left or to right but if it's upside down then > > the calibration goes way off for me. When I click somewhere the > > action actually takes place above and to the right of the actual > > click. > > Which version are you using? In om2008.8 (with updates) it has been > fixed. Simply keep the xglamo package update! > > > 2. I'm using the Raster's keyboard and I can only see half of the > > bottom row of buttons, especially when the screen is not in normal > > rotation. Don't know if it's the keyboard or Rotate. > > Like before, it should have been fixed. I got that problem too but > now I can't reproduce and I'm using ASU with all the updates but with > Raster's keyboard. Hmm, you're right. I last updated yesterday and both problem were there. I did a quick update a minute ago and it only updated angstrom but now both problems are gone. > > > 3. This is probably a kernel problem or something but after a while, > > the accelerometes seem to stop working which can leave the rotation > > to an unconfortable position. Suspending and resuming helps. > > Yes if I'm not wrong there's something about this in the trac. >
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