Could you please compile a version with these debug outputs? I still can't play doom because i don't know the reason why it hangs at the start screen. This would really help to solve the problem for me and mayby some other debian users. :)
Fox Mulder wrote: > I think the debug output would be very helpfull. When the doom menu > appears the log says that the demo starts running but the screen never > changes. It freezes at the menu where to select new game, options and so > on. The behaviour is the same if i try it with framebuffer or xglamo and > with or without rotate/resize. > > Ciao, > Rainer > > SCarlson wrote: >> I haven't had a chance to install Debian and test Doom yet. I can say that I >> had to use special patched binary of XGlamo for the scaling of the >> touchscreen to work. If the game is running, but you can do anything (i.e. >> demo is running) then I would assume that the touchscreen is not reporting >> valid x,y coordinates. So I would say you may be subject to bug #1244 . Not >> sure if someone has patched this for debian's xglamo package. >> >> Let me know if this helps? We can add some debug output and test on your >> system if you'd like. (That way we could see for sure what reported x,y >> values are being used. _______________________________________________ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community