Swapping to the OM 2008.9 uImage worked around the accelerometer bug for me.
On Thu, Jan 15, 2009 at 2:48 PM, kris Occhipinti <metalx2...@gmail.com> wrote: > But, changing the number off dice might take a little longer. If I thought > of that originally I would have used an array for the dice, but I didn't so > it might take a lot to make that change. But, I'll see what I can do or if > anyone else wants to take that challenge on, I'm not going to stop you :) I rewrote the constructor so now you can specify how many dice will appear. I put the dice in a list and the roll method goes through that list and randomizes the numbers. In the script, I just set it to display 6 dice. I don't know how to go about making an option to change the number and to update the display, but step by step we go! The updated ko-dice is here, just replace it: http://www.sendspace.com/file/e9g8e5 Sorry, it's an indirect/temporary link. I will find a better place to stick files online. Hmm, you think it'd be easier to deal with/update if it's on opkg? Kris, how about packing it and putting it up? --Alex _______________________________________________ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community