/me finds it very interesting looking forward to a good implementation of it (also have you any idea how much it will impact the battery lifetime of the bluetooth unit?)
On Thu, Feb 26, 2009 at 8:02 PM, Daniel Benoy <dan...@benoy.name> wrote: > On Thursday 26 February 2009 09:07:12 you wrote: >> On Wednesday 25 February 2009 22:06:49 you wrote: >> > So is this to say that the bluetooth earpiece itself has MP3-decoding >> > capability? I find that hard to imagine. So where is the decoding actually >> > taking place? And can it be done with OGG too, since it's the obviously >> > superior codec. :P >> > >> >> Yes it does decode the MP3 data itself, and despite the fact that only SBC >> is required by the spec, it's actually very common for MP3 to be supported. >> >> To check if mp3 is supported, use the 'avinfo' command included with bluez >> on the bluetooth address of the headphones, and it'll ask it for all >> supported codecs. It will say 'MPEG12' as one of the codecs if it supports >> it. >> >> I don't think there are any that support ogg. I suppose it's something >> that's possible, however I've been through the code of the gstreamer >> a2dpsink and I can tell you that it will have to be modified to support ogg, >> in addition to the headphones. >> > > I should clarify. This is something that's common among *stereo* bluetooth > headsets (A2DP headphones). A one-ear headset probably does nothing of the > sort. > > -- > Daniel Benoy > http://daniel.benoy.name > > _______________________________________________ > Openmoko community mailing list > community@lists.openmoko.org > http://lists.openmoko.org/mailman/listinfo/community > _______________________________________________ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community