On Fri, 3 Apr 2009 15:03:09 +0200 Nicola Mfb <nicola....@gmail.com> wrote:
> Some time ago we focused about the wasting of cpu cycles to wait for X > operations to complete (as no interrupts are exported to userspace). > This impacts a lot the system as you use accelerated graphics but you > have to hold and wait for it. > Are there working in progress to solve this, it may be in a drm > module? Well, we (I and a few others) have been working on DRI, which at its core has a DRM module which mediates access to the graphics hardware, but there's no reason why that should help with this particular problem in itself. But this is all (still) at a very early stage. Tom _______________________________________________ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community