Moin. Am Montag, 4. Mai 2009 07:05:56 schrieb ANT: > neovento wrote: > >>Can you fix this soon? That would be really great. :) > > I am trying to prevent ode's (debian sid) asserts, but no luck. Code of > the game is correct. I've surfed the web and all recommends to > recompile ode with --enable-release if that assert appears. I've found > it was ./configure'd with --enable-double-precision and without > --disable-debug, so the problem is in one of this flags. Anyway if some > coding trick will be found to avoid the problem, Double Precision will > drop the performance. Currently, install libode0debian1 from stable and > have a fun.
double precision might kill performance on the neo, that's true. But in general it would rather cause internal ODE errors - the asserts should only be affected by disable-debug. So sid's ODE package is kinda useless for us because we need single precision, correct? -- Marcel _______________________________________________ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community