v0.5.5 is out: * Added "pass-through-checkpoints" game mode + 3 new levels to demonstrate it (##14-16) * Latest extended levelpack is included by default now * Keep level switching button pressed to fast-forward/fast-rewind * Works fine with libode from OM's repository * Many minor fixes and improvements
Installation instructions are updated (see homepage or opkg.org). New game mode allows to create levels where screen space is used more rationally (less dead zones). Online level editor was also updated so feel free to share your multi-checkpoint levels. Have Fun, Anton -- View this message in context: http://n2.nabble.com/Mokomaze-%2B-Git-tp3333710p3333720.html Sent from the Openmoko Community mailing list archive at Nabble.com. _______________________________________________ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community