On Thu, Sep 3, 2009 at 3:12 PM, arne anka<openm...@ginguppin.de> wrote: > and check for the possible path, in case /org/freesmartphone/Device/Audio > is really there, try again
It looks, its there: r...@om-gta02 ~ $ mdbus -s org.freesmartphone.odeviced /org/freesmartphone/Device/Audio [METHOD] org.freedesktop.DBus.Introspectable.Introspect() [METHOD] org.freesmartphone.Device.Audio.GetAvailableScenarios() [METHOD] org.freesmartphone.Device.Audio.GetInfo() [METHOD] org.freesmartphone.Device.Audio.GetScenario() [METHOD] org.freesmartphone.Device.Audio.PlaySound( s:name, i:loop, i:length ) [METHOD] org.freesmartphone.Device.Audio.PullScenario() [METHOD] org.freesmartphone.Device.Audio.PushScenario( s:name ) [METHOD] org.freesmartphone.Device.Audio.SetScenario( s:name ) [METHOD] org.freesmartphone.Device.Audio.StopAllSounds() [METHOD] org.freesmartphone.Device.Audio.StopSound( s:name ) [METHOD] org.freesmartphone.Device.Audio.StoreScenario( s:name ) [SIGNAL] org.freesmartphone.Device.Audio.Scenario( s:scenario, s:reason ) [SIGNAL] org.freesmartphone.Device.Audio.SoundStatus( s:name, s:status, a{sv}:properties ) Best regards, Laszlo _______________________________________________ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community