On Tue, 16 Feb 2010 17:33:32 +0100 David Garabana Barro <da...@garabana.com> said:
> On Tuesday 16 February 2010 17:18:27 Carsten Haitzler wrote: > > as for GL.. there is gl-es1.1 - but only minimally useful. can't do vga > > rendering - so u need to drop to qvga anyway. max texture size of 256x256? > > Wasn't max texture size 512x512? that was max rendering viewport (max gl buffer). this can't do vga (as vga is 640x... 640 > 512). maybe u can start rendering by rendering 2 buffers then combining them in 2 output blits. it's not going to be pretty for performance... or for the driver internals. -- ------------- Codito, ergo sum - "I code, therefore I am" -------------- The Rasterman (Carsten Haitzler) ras...@rasterman.com _______________________________________________ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community