On Pá 16. září 2011 13:02:33 fdvj...@vodafone.it wrote: > Found the problem with xorg, maybe it just needs to load :) > > this script works quite well and without matchbox: > > #!/bin/sh > > sleep 5 > > xrandr -o 1 > > xinput set-int-prop "Touchscreen" "Evdev Axis Inversion" 8 0 1 > > xinput set-int-prop "Touchscreen" "Evdev Axes Swap" 8 0 > > xinput set-int-prop "Touchscreen" "Evdev Axis Calibration" 32 98 911 > > 918 107 > > > APP_NAME_HERE > > Now remains only the issue with the refresh frequence when the screen is > rotated, but for now it is noticeable mainly with OpenTTD. I tryed with > ScummVM and NumptyPhysics and (it seems to me) it is not a problem. > Is it possible to implement this script as a launcher in the Qx menu? How?
I can take a look at QX sources and implement it, then i can send you new recompiled binary. > For scummvm I would like to use the AUX button to access the in game It would be needed to disable qtmoko's AUX handling - it switches between application first. Then there will probably be no easy way to switch back from QX. Maybe it would be better to remap POWER? I played with keys remaping - on desktop it worked for me somehow so it should be possible to make it working on neo too. I hope i will have some time during this weekend to play with this. Regards Radek _______________________________________________ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community