On 6/2/07, Kristian Lyngstøl <[EMAIL PROTECTED]> wrote: > At the moment, Compiz draws each head at a time, shifting the > glViewport() for every head in a xinerama-like setup. However, the > projection matrix is NOT adjusted. This means any translation along > the z-axis will cause problems and any rotation along the x/y axis, > because the projection matrix is centered around the viewport, not the > actual X screen as it has to be to keep the scenery together.
I'm an idiot. Please ignore me. .... This has been a horrible week for my posting in this list, and I wish for people not to judge me by the numerous silly posts I've made this week. I just realized this was just fixed. Sorry. Again. -- Regards, Kristian (Your friendly neighborhood idiot) _______________________________________________ compiz mailing list compiz@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/compiz