Hi, > I've updated the screen edge trigger delay patch I posted on this list > on 19/06/07. > > The prevention of edge delays for edge action that don't want to be > delayed is now done more appropriately by a metadata tag > (<ignore_edge_delay>) and the edge delay is now also applied to edge > DnD actions. > > I'm still open for suggestions ;-) - are there any objections against > this code going in?
I'm sorry for updating it again, but I noticed another mistake which might lead to the timer not being freed correctly. Updated patches attached. Regards, Danny
0001-Added-screen-edge-trigger-delay-setting.patch
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0002-Also-use-edge-delay-setting-for-DnD-actions.patch
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