[sorry, pretty new at git. this time with attachments.]

Previous condition for "On big cube" mode causes skydome background
to be duplicated on each screen normally, but stretched across all
screens during rotation.

New condition stretches the background across screens at all times
when in "On big cube" mode, removing the jarring and ugly background
change.
---
 plugins/rotate.c |    3 +--
 1 files changed, 1 insertions(+), 2 deletions(-)
diff --git a/plugins/rotate.c b/plugins/rotate.c
index dfee326..67bdca9 100644
--- a/plugins/rotate.c
+++ b/plugins/rotate.c
@@ -555,8 +555,7 @@ rotatePaintScreen (CompScreen   *s,
     CUBE_SCREEN (s);
 
     UNWRAP (rs, s, paintScreen);
-    if ((rs->grabIndex || rs->moving || rs->zoomTranslate || cs->grabIndex) &&
-	cs->moMode == CUBE_MOMODE_ONE && s->nOutputDev)
+    if (cs->moMode == CUBE_MOMODE_ONE && s->nOutputDev)
 	(*s->paintScreen) (s, &s->fullscreenOutput, 1, mask);
     else
 	(*s->paintScreen) (s, outputs, numOutputs, mask);
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