[sorry, pretty new at git. this time with attachments.] Previous condition for "On big cube" mode causes skydome background to be duplicated on each screen normally, but stretched across all screens during rotation.
New condition stretches the background across screens at all times when in "On big cube" mode, removing the jarring and ugly background change. --- plugins/rotate.c | 3 +-- 1 files changed, 1 insertions(+), 2 deletions(-)
diff --git a/plugins/rotate.c b/plugins/rotate.c index dfee326..67bdca9 100644 --- a/plugins/rotate.c +++ b/plugins/rotate.c @@ -555,8 +555,7 @@ rotatePaintScreen (CompScreen *s, CUBE_SCREEN (s); UNWRAP (rs, s, paintScreen); - if ((rs->grabIndex || rs->moving || rs->zoomTranslate || cs->grabIndex) && - cs->moMode == CUBE_MOMODE_ONE && s->nOutputDev) + if (cs->moMode == CUBE_MOMODE_ONE && s->nOutputDev) (*s->paintScreen) (s, &s->fullscreenOutput, 1, mask); else (*s->paintScreen) (s, outputs, numOutputs, mask);
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