I can confirm this in Unity. Mipmap on causes the problem, off the
problem is gone. Running FGLRX on an ATI HD 2400 (Toshiba laptop). I
could test using X.org's ati drivers or vesa drivers. Just e-mail me if
you think this could help isolate the problem.

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https://bugs.launchpad.net/bugs/776904

Title:
  Application windows not redrawn, appears unresponsive

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