Omer, How and what needs fixing depends on the outcome of more testing on fglrx that I have not had time to do yet.
It really depends if the spin is always below glXWaitVideoSyncSGI/glXSwapBuffers, or if the functions are returning back to compiz on each iteration (too quickly). If anyone else has time to look into this bug then please do. -- You received this bug notification because you are a member of compiz packagers, which is subscribed to compiz in Ubuntu. https://bugs.launchpad.net/bugs/969860 Title: fglrx uses 100% CPU when screen turns off (spinning in glXWaitVideoSyncSGI or glXSwapBuffers) To manage notifications about this bug go to: https://bugs.launchpad.net/compiz/+bug/969860/+subscriptions _______________________________________________ Mailing list: https://launchpad.net/~compiz Post to : compiz@lists.launchpad.net Unsubscribe : https://launchpad.net/~compiz More help : https://help.launchpad.net/ListHelp