Attached debdiff between trusty-updates and SRU.

** Description changed:

- I suppose this could be seen as a matter of design opinion but, in my
- opinion, it's incredibly ugly.  To reproduce, launch a whole bunch (10,
- 20, a lot) of windows on workspace 2, and position them on or near the
- right edge.  Then switch to workspace 1, and observe the massive black
- blob on the left of the screen.  This really doesn't make a whole lot of
- sense visually, and it's pretty ugly, IMO.
+ [ Impact ]
+ 
+ Window shadows can be seen on adjacent workspaces.
+ 
+ [ Test Case ]
+ 
+ To reproduce, launch a whole bunch (10, 20, a lot) of windows on
+ workspace 2, and position them on or near the right edge.  Then switch
+ to workspace 1, and observe the massive black blob on the left of the
+ screen.
+ 
+ [ Regression Potential ]
+ 
+ Any code change to the Unity desktop shell could potentially introduce a
+ new crash or lockup.
+ 
+ [ Other Info ]
+ 
+ The SRU fix for Ubuntu 14.04 LTS was cherry-picked from Ubuntu 14.10
+ where it has been in production use for some time without apparent
+ regression.

** Patch added: "debdiff between unity_7.2.3+14.04.20140826-0ubuntu1 and 
unity_7.2.4+14.04.20141217-0ubuntu1"
   
https://bugs.launchpad.net/ubuntu/+source/compiz/+bug/1299741/+attachment/4292939/+files/unity_7.2.4%2B14.04.20141217-0ubuntu1.debdiff

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https://bugs.launchpad.net/bugs/1299741

Title:
  Shadows shouldn't wrap around to other workspaces/monitors

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