** Also affects: compiz (Ubuntu) Importance: Undecided Status: New
** Changed in: compiz (Ubuntu) Status: New => Fix Released ** Also affects: unity (Ubuntu) Importance: Undecided Status: New ** Changed in: unity (Ubuntu) Status: New => In Progress ** Changed in: unity (Ubuntu) Assignee: (unassigned) => Marco Trevisan (Treviño) (3v1n0) ** Changed in: compiz (Ubuntu) Assignee: (unassigned) => Marco Trevisan (Treviño) (3v1n0) ** Changed in: compiz (Ubuntu) Importance: Undecided => Medium ** Changed in: unity (Ubuntu) Importance: Undecided => Medium ** Description changed: [Impact] · When moving a window we should just paint its shape, to save redraws. · Grid animation should be disabled even on fade-out. [Test Case] 1. $ gsettings set com.canonical.Unity lowgfx true 2. Move a window, make sure that just the shape is previewed. 3. Move a window in a corner/edge of the screen, make sure the animation that starts is just the "color overlay". + 4. Open the Dash -> move the mouse over the launcher icon + 5. the saturation effect should be immediate [Potential Regression] Please make sure that the animations work properly when lowgfx == false -- You received this bug notification because you are a member of compiz packagers, which is subscribed to compiz in Ubuntu. https://bugs.launchpad.net/bugs/1700859 Title: Some effects are still present when low-gfx mode is enabled To manage notifications about this bug go to: https://bugs.launchpad.net/compiz/+bug/1700859/+subscriptions _______________________________________________ Mailing list: https://launchpad.net/~compiz Post to : compiz@lists.launchpad.net Unsubscribe : https://launchpad.net/~compiz More help : https://help.launchpad.net/ListHelp