From: "Anton" <[EMAIL PROTECTED]>

buruan pada baca tom's h/w !

http://www.tomshardware.com/consumer/02q1/020124/index.html

ini kutipan akhirnya :

While current video cards have no trouble with older games like Quake 3,
running them at record speeds of around 150fps even at high resolutions, the
new crop of DirectX 8 games can bring even these performance monsters to
their knees. The CPU is really only of secondary importance, as the scores
of the Athlon 1333 system show.

The scores shown here are average frame rates. Performance may be even lower
in the game, depending on the complexity of the scene, the number of enemies
on screen, etc. Activating FSAA is the final blow, bringing the frame
counter lower still. Yet the trend is pointing towards ever more complex 3D
engines (due in large part to the Xbox). If you're planning on buying a GF2
or R7500 now, you may find yourself lowering the detail level or the
resolution in the near future, just to make upcoming games playable. Even a
GF3 Ti200 reaches its limits rather quickly. Nonetheless, don't panic just
yet - games that make extensive use of pixel or vertex shaders are still a
bit further off on the horizon. In today's games, you'd need a magnifying
glass to even find any of these new effects (as in Comanche 4).


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