On Mon, 2006-10-23 at 16:01 -0200, Mark Boon wrote: > > On 23-okt-06, at 14:23, Don Dailey wrote: > > > Then all the nonsense goes away. It then comes down to each player > > > > having his fate in his own hands. If you want to win, you will > > avoid > > > > cycles, > > > > That's a rather bizarre proposal. Ko is so common in Go. It would mean > that he who is ahead would have to concede every possible ko, even > some extremely unreasonable ones. In those cases where the game > balances on the ko (which is a high percentage) you'd get a draw.
I'm not very good at GO, but I would assume that it would change the game some. But it would be a change that was adjusted to. Knowing how to avoid these situations would be part of a good players strategy. How bad would it be? Would it create a situation where good players couldn't beat significantly weaker players any longer? By the way, I'm not really proposing this. I'm just thinking out loud. - Don > Mark > > _______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/