On Thu, 8 Feb 2007, Chris Fant wrote:
When I added code to also prohibit multi-stone suicides in the MC playouts, I saw the appearance of infinitely long games due to unrestricted board repetition. So I then had to add the 2x board area limit. But I also saw a significant drop in strength and a significant drop in pps.
My program has this limit too, but there are VERY few games (<1 in 100000) that have to be stopped. The typical game is more like 100 moves. There must be a bug in the program if it plays better with suicide. Christoph _______________________________________________ computer-go mailing list [email protected] http://www.computer-go.org/mailman/listinfo/computer-go/
