On Wed, 23 Jan 2008, Harald Korneliussen wrote: > It turns out it's not the "bent four" shape, but I suspect it's > another such shape, where more playouts only confirm that "these moves > aren't worth including into the tree", so that UCT catches them very > late, if ever.
Just a quick note that an algorithm how to evaluate "bent four" like positions with a minimax search is given in http://lie.math.brocku.ca/twolf/papers/bent4.pdf Thomas _______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/