Hi, With such a large number of playouts, the tree size limit (and so heavy pruning) is certainly a possible hypothesis. The simplest way to test it would be to run the same MoGo_17 or _18 with a much bigger tree (taking more memory). --collectorLimitTreeSize is by default 400000 (number of nodes). If you want to increase beyond 1000000, you should also add --limitTreeSize 2000000 (this limitTreeSize does not make much sense with the pruning, but it is a hard limit which, whatever happens, will not be reached... modulo bugs ;))
Sylvain 2008/1/31, Janzert <[EMAIL PROTECTED]>: > I haven't seen anyone else mention this, although I may have missed it > in one of the previous discussions. > > I find it pretty amazing that both Mogo and Fatman are leveling off at > exactly, or almost exactly, the same number of playouts (i.e. Fatman lvl > 14 == Mogo lvl 18 == 8388608 playouts). Could it simply be that they > have run out of memory to build a larger tree and are starting to prune > branches that would become critical if they had the space to explore them? > > Janzert > > _______________________________________________ > computer-go mailing list > computer-go@computer-go.org > http://www.computer-go.org/mailman/listinfo/computer-go/ > _______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/