On Sat, Mar 08, 2008 at 09:03:47AM -0500, Don Dailey wrote: > > > Moi de Quoi wrote: > > On Sat, 2008-03-08 at 07:41 -0500, Don Dailey wrote: > > > > > >> But the problem you are seeing is a bug in the server. I am restarting > >> the server which will be a temporary cure. It seems there are > >> situations where a program loses it's connection or logs off and the > >> server still thinks it is logged on. I think I can fix this without > >> too much trouble - I will put this on my todo list. > >> > > > > NNGS handles this situation by: "you are already logged in; kicking the > > *other* copy out." > > Which of course must be done *after* verifying the password ;-) > > > > That's probably the easiest fix - thanks for the idea.
But that will make my problem even worse, right? If I start another instance of the bot set on another computer and one of the users is playing a game, there is a chance it will get kicked off by the newly connected bot, AIUI. -- Petr "Pasky" Baudis Whatever you can do, or dream you can, begin it. Boldness has genius, power, and magic in it. -- J. W. von Goethe _______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/