On Mon, 2009-08-03 at 10:39 +0200, Folkert van Heusden wrote:
> CGOS does sanity checks on the moves played by the engines that are
> matched. Problem is that it might take a few hours before bugs get
> triggered (due to scheduling of matches).
> GoGui can let an engine play against itself and then does also does
> sanity-checks but it is possible that certain bugs in an engine won't
> get triggered.
> So I was wondering: are there any other tools available for matching
> engines WITH validity-checks?

Perhaps twogtp and an instance of GNU Go is what you are looking for.

Hellwig


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