On Mon, 2009-08-03 at 10:39 +0200, Folkert van Heusden wrote: > CGOS does sanity checks on the moves played by the engines that are > matched. Problem is that it might take a few hours before bugs get > triggered (due to scheduling of matches). > GoGui can let an engine play against itself and then does also does > sanity-checks but it is possible that certain bugs in an engine won't > get triggered. > So I was wondering: are there any other tools available for matching > engines WITH validity-checks?
Perhaps twogtp and an instance of GNU Go is what you are looking for. Hellwig _______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/