For profiling I use callgrind. Afaik it is the most accurate as it simulates a processor and counts cycles etc.
As others pointed out: my playout-code is somewhat lightweight. In that 40% version it only checked if a cross is empty. I added super-ko check which gave a 10% hit on the number of pps. Currently I'm looking into doing full validity checks. It currently does +/- 20-30k pps with one core on a HT-sibling. > 40% sounds pretty high. Are you sure its not an artefact of your profiling > implementation? > > I prefer not to instrument, but to sample stack traces. You can do this using > gdb by pressing ctrl-c, then type bt. Do this 10 times, and look for the > parts of the stack that occur often. Folkert van Heusden -- Ever wonder what is out there? Any alien races? Then please support the seti@home project: setiathome.ssl.berkeley.edu ---------------------------------------------------------------------- Phone: +31-6-41278122, PGP-key: 1F28D8AE, www.vanheusden.com _______________________________________________ Computer-go mailing list Computer-go@computer-go.org http://computer-go.org/mailman/listinfo/computer-go