-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 Oakfoam uses caffe library.I did not ask, as I considered it the same as using e.g. boost lihrary to not write special kind of maps, you do not want to write your self.
Of cause the net definition and training is our own. Most of the code would be linear algebra, if you would write it yourself, and you would most probably use a library for this.... Detlef Am 04.06.2015 um 22:56 schrieb Nick Wedd: > I have been asked > > Your page [ http://www.weddslist.com/kgs/rules.html ] says: >> >> All the code in it that is in any way involved in move-generation >> (i.e. >>> anything that causes the program to prefer one move to another) >>> or position evaluation must be unique among the entrants. Code >>> that is involved only in non-essential parts of the program, >>> such as input/output, or scoring the position after the game is >>> over, need not be unique. If two or more people want to submit >>> programs containing the same code, then the author of that code >>> shall decide which may enter. >> >> >> Would it be acceptable for me to use a (non-Go-specific) neural >> network package that I didn't write? >> > > My immediate inclination is to say "Yes. It's like using a compiler > that you didn't write." But I fear it may be more complicated than > that. > > For now, the rule is that if you enter a KGS bot tournament using a > neural net that you did not write, your entry will be accepted, buy > you must specify what neural net you are using. > > But I would like to discuss the issue, and accept the consensus of > this list. I have never used a neural net, and my understanding of > how they work is close to zero. I naively imagine it goes like > this: 1. You obtain a neural net, by buying one, downloading a > free one, or getting one from a colleague. 2. You install it on > your computer. 3. You configure it by setting some parameters. 4. > You specify how its board state representation will work (I have > very little idea about this). 5. You train it, maybe by feeding it > a large database of professional games. 6. You test the results. > Quite likely you realise it hasn't gone well, and redo from step > 3. 7. You add a harness that attaches it to kgsGtp, and maybe to > some other programs. > > I look forward to becoming better informed. I know that if someone > writes a praiseworthy program in say C, the creator of his C > compiler will deserve and expect none of the credit. I suspect > things may be different with neural nets. > > Nick > > > > _______________________________________________ Computer-go mailing > list Computer-go@computer-go.org > http://computer-go.org/mailman/listinfo/computer-go > -----BEGIN PGP SIGNATURE----- Version: GnuPG v1 iQIcBAEBAgAGBQJVcMEYAAoJEInWdHg+Znf4EPEP/0fCweS1fh9lb+O0IulhdfDW DVHNo93/eYibw2z/1uPEypE5/gk740aYO71F9GHLXuh/QQcqRVAEZ6FLuUJoBTsl 91B05sNzxlcgCxz4YV8kUscq5fL/v16gkPWl1QVZnVOICX40N20pc+CgSd/34pFj VP1K7xitWZllnJ+6j0utk+hCzVC0OY5H9WYQUW0dAuyAVY2+sOwSx8AbgqMM9qeB cZzW2PVZpXc74n0VWLlTeMevMQASSMH5qg96J7hOp13WE3n4rGPS/+IiANffzPDD fQRwH4n4cTV8C9ynYb4tMYmuRfN+HdWhu5GVTIHJ6SMpix+QRHA1epY4v8vscsHQ MVEUEI1uXEM5cQwbTNs6+TR/5lEOQ22HW3S4+Ukfu/pI1WCHLNyyb3YxXlm9uOqg 7fNUFfNo3ko59oNPg+FsMoDr2dG2ZH79b4iMhY5z28vYznZVaFdf0xK7Xxnkkj0s K2s3piu+sIOnRNJhZR2Ran1aeVCzTAr4FQ2td/cn6ltWG7HCJwR5d5u7E0XW/8th 9bkZUasS45QqH+njtV+ADYhYcFRM1K3u/cNiDfiOyD+Ekje9c5HTbhjCNK29foYw 0VbiEnYk2r03SzlZqEVsOYbCpHQ7X/SY9zlhBPm+Suz0CZcgRNPj1Z3O8+guYXnX ZXYHlqdRbRQVDGZToIqh =IemF -----END PGP SIGNATURE----- _______________________________________________ Computer-go mailing list Computer-go@computer-go.org http://computer-go.org/mailman/listinfo/computer-go