AlphaGo is said to predict 57% of professionals' moves. How is this number measured and from which sample?

At some turns, there is only one correct move - at other turns, strong go players would say that there are several valid supposedly correct moves. This is one of the reasons why 100% cannot be the optimum but a smaller percentage must be the best.

Pro players, or players of the database sample (incl. real world 3d players being 9d on KGS), make mistakes. A neural net learns from a sample and therefore also learns the mistakes. This is the most important reason why 100% cannot be the optimum but a smaller percentage must be the best.

(Roughly) which percentage is optimal? Why? Is the optimum greater or smaller than 57%?

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robert jasiek
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