Pawe Morawiecki: <caksbshqxjoqvm9f03xfu8vcboac8aabvpvt0q1wafxpd893...@mail.gmail.com>: >Hideki, > > >> An important difference from actual game is >> the search tree, which is very big in real, long-time setting >> game. One possible interpretation is, Zen read in deep and >> found the (wrong) seki, which would lead W a sure win and so, >> played R18 toward this (again wrong!) winning position. >> >> Looks like DeepZenGo Team just missed a couple of months (weeks?) to train >stronger value network to be able to win the tournament. Michael Redmond 9p >said that DeepZen already plays at the top professional level, particularly >opening and middle game. Congratulations on today's well-deserved win >against Iyama!
Thanks. >When would be possible to buy a new DeepZen? Fully depends on the publisher of Tencho-no-Igo, Mynavi. This version will be about one stone weaker on a gaming PC (eight-core Intel with GTX-1080, for example) and two stones or three weaker on a laptop. Best, Hideki >Regards, >Pawel > > > > >> Hideki >> >> Hideki Kato: <58d26196.6952%hideki_ka...@ybb.ne.jp>: >> >We have set komi to 5.5 today. This looks worked fine. >> > >> >The strange yose moves were caused by unknown reason. We are >> >seeking the cause(s). Observed fact: The upper left center >> >three black stones cannot be captured but Zen looks evaluated >> >them as dead. When Zen noticed the truth, horizen effect forced >> >several miserable moves in upper side white territory. Then, >> >upper left white stones together with many short-liberty stones >> >forced the value network misrecognized them as >> >living by seki, because the shape looked seki (for VN) and many >> >moves were required to capture them in rollout. >> > >> >Hideki >> > >> >Pawe Morawiecki: >> ><caksbshogyyn8wk2htv0xczavggem4jj-vpsz_fmqqczq7l8...@mail.gmail.com>: >> >>> >> >>> >> >>> RATHER OFTEN the outcome was a score where both sides thought >> >>> to have won. In the 5.5/7.5 komi example from Go this means that >> >>> outcomes with +6 or +7 points for Black on the board would occur >> >>> often. >> >>> >> >>> >> >>It looks like this issue is serious again was a factor in today's game >> >>against Park 9p. Zen was winning and in the endgame starts giving away >> >>points and the game was reversed. >> >>Hideki, was that the case? >> >> >> >>Too bad it's 6.5 komi as it seems Zen has potential to win both games >:-( >> >> >> >>Regards, >> >>Pawel >> >> >> >> >> >> >> >> >> >>> Of course, this is not welcome for zero-sum games. But it is a hint >> >>> that in reallife scenarios (with non-zero-sum payoffs) Monte Carlo >> >>> heuristics (with their tendency to produce narrow wi0ns) might be >> >>> helpful in finding good compromises. >> >>> >> >>> Ingo. >> >>> _______________________________________________ >> >>> Computer-go mailing list >> >>> Computer-go@computer-go.org >> >>> http://computer-go.org/mailman/listinfo/computer-go >> >>---- inline file >> >>_______________________________________________ >> >>Computer-go mailing list >> >>Computer-go@computer-go.org >> >>http://computer-go.org/mailman/listinfo/computer-go >> >-- >> >Hideki Kato <mailto:hideki_ka...@ybb.ne.jp> >> >_______________________________________________ >> >Computer-go mailing list >> >Computer-go@computer-go.org >> >http://computer-go.org/mailman/listinfo/computer-go >> -- >> Hideki Kato <mailto:hideki_ka...@ybb.ne.jp> >> _______________________________________________ >> Computer-go mailing list >> Computer-go@computer-go.org >> http://computer-go.org/mailman/listinfo/computer-go >> >---- inline file >_______________________________________________ >Computer-go mailing list >Computer-go@computer-go.org >http://computer-go.org/mailman/listinfo/computer-go -- Hideki Kato <mailto:hideki_ka...@ybb.ne.jp> _______________________________________________ Computer-go mailing list Computer-go@computer-go.org http://computer-go.org/mailman/listinfo/computer-go