Stefan Kaitschick wrote: >Maybe a way to do quiescence in go is to trade moves in result-critical >local fights before doing the actual search.
"Local fights" are not entirely local always. It might be better to do something at the ends of the tree before simulations. -- Yamato _______________________________________________ Computer-go mailing list Computer-go@dvandva.org http://dvandva.org/cgi-bin/mailman/listinfo/computer-go