Zen has some code to handle very simple semeais in the playouts. But I
am not satisfied with the code.
To solve the semeai issue fully, we will need a better algorithm to
share the tree information with the simulation.
--
Yamato
(2011/06/02 3:42), David Fotland wrote:
It looks like Zen has solved the issue with semeai in the playouts, but I
have no idea how.
David
-----Original Message-----
From: computer-go-boun...@dvandva.org [mailto:computer-go-
boun...@dvandva.org] On Behalf Of Petr Baudis
Sent: Wednesday, June 01, 2011 6:29 AM
To: Aja; computer-go@dvandva.org
Subject: Re: [Computer-go] Zen19D is blitz 5d in KGS
Hi!
On Wed, Jun 01, 2011 at 11:52:07AM +0800, Aja wrote:
Zen19D, running on a small cluster with 26 cores, is rated 5d in KGS
now.
I played several games with it and felt Zen is getting close to my level.
I
am happy to see that Crazy Stone and Zen are both so strong. Looks like in
computer Go community we got 1-2 stones improvement in the past year.
Yes, I just wish people would also publish their improvements. ;-)
My guess is that the main improvement of Zen and CrazyStone is in
better domain-specific tactical heuristics?
Petr "Pasky" Baudis
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