Author: eandry
Date: Sun Feb 18 01:40:04 2007
New Revision: 122206

Added:
   packages/cooker/widelands/current/SOURCES/widelands-svn20070217.tar.bz2   
(contents, props changed)
Removed:
   packages/cooker/widelands/current/SOURCES/widelands-svn20070121.tar.bz2
Modified:
   packages/cooker/widelands/current/SPECS/widelands.spec

Log:
New svn snapshot
- spec file optimizations

Added: packages/cooker/widelands/current/SOURCES/widelands-svn20070217.tar.bz2
==============================================================================
Binary file. No diff available.

Modified: packages/cooker/widelands/current/SPECS/widelands.spec
==============================================================================
--- packages/cooker/widelands/current/SPECS/widelands.spec      (original)
+++ packages/cooker/widelands/current/SPECS/widelands.spec      Sun Feb 18 
01:40:04 2007
@@ -1,7 +1,7 @@
 %define        name    widelands
 %define        version b10
-%define        svn     svn20070121
-%define        release %mkrel 3
+%define        svn     svn20070217
+%define        release %mkrel 1
 %define        Summary Settlers II clone
 
 Epoch: 2
@@ -39,7 +39,11 @@
 %patch1 -p0
 
 %build
-./build-widelands.sh
+./build-widelands.sh \
+       build="release" \
+       install_prefix="%{_datadir}/games/%{name}" \
+       bindir="%{_datadir}/games/%{name}" \
+       datadir="%{_datadir}/games/%{name}"
 
 #Build translations
 cd locale
@@ -47,6 +51,7 @@
 %{__rm} -f *.po
 %{__rm} -f *.pot
 %{__rm} -f SConscript
+cd ..
 
 %install
 %{__rm} -rf $RPM_BUILD_ROOT
@@ -65,19 +70,14 @@
 %{__install} -m644 pics/wl-ico-48.png -D 
$RPM_BUILD_ROOT%{_liconsdir}/%{name}.png
 
 %{__install} -d $RPM_BUILD_ROOT%{_gamesdatadir}/%{name}
-mv campaigns $RPM_BUILD_ROOT%{_gamesdatadir}/%{name}/campaigns
-mv game_server $RPM_BUILD_ROOT%{_gamesdatadir}/%{name}/game_server
-mv fonts $RPM_BUILD_ROOT%{_gamesdatadir}/%{name}/fonts
-mv locale $RPM_BUILD_ROOT/usr/share/locale
-mv maps $RPM_BUILD_ROOT%{_gamesdatadir}/%{name}/maps
-mv music $RPM_BUILD_ROOT%{_gamesdatadir}/%{name}/music
-mv pics $RPM_BUILD_ROOT%{_gamesdatadir}/%{name}/pics
-mv sound $RPM_BUILD_ROOT%{_gamesdatadir}/%{name}/sound
-mv tribes $RPM_BUILD_ROOT%{_gamesdatadir}/%{name}/tribes
-mv txts $RPM_BUILD_ROOT%{_gamesdatadir}/%{name}/txts
-mv worlds $RPM_BUILD_ROOT%{_gamesdatadir}/%{name}/worlds
 
+%{__install} -d $RPM_BUILD_ROOT%{_gamesdatadir}/%{name}
+for i in campaigns game_server fonts maps music pics sound tribes txts worlds; 
do
+       %{__mv} $i \
+               $RPM_BUILD_ROOT%{_gamesdatadir}/%{name}/$i
+done
 
+mv locale $RPM_BUILD_ROOT/usr/share/locale
 
 %{__install} -d $RPM_BUILD_ROOT%{_menudir}
 %{__cat} <<EOF > $RPM_BUILD_ROOT%{_menudir}/%{name}

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