[EMAIL PROTECTED] writes:
> 
> I tried to run UnrealTournament as a client through the SNF(latest
> release).
> But I can't get it to work!?
> =A0
> In the "Office Traffic" menu all protocols are open!
> =A0
> So I=A0even tried to set the UDP ports manually 7777:7782 (a common
> UT-server) but that don't work either.
> =A0
> Anyone knows how to fix this?
> =A0
> /joffe
> =A0
> 

Howdy,

again this kind of questions occured some time before...

I don't know what ports is this game using but activate the rejected
packets logs in System Properties->Alert and then open the logged ports in
the Monitoring->Logs->Filtered Packets. 

sincerely,
-- 
Florin                  http://www.mandrakesoft.com

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