Hi to all,
First, I'm NOT a graphist ;-)

Liam Quin a écrit :

...
Having said that, there are a lot of other things GIMP would need
to compete with PhotoShop in the professional pre-print world...
Some that spring to mind include
* trapping, colour separation, undercolour removal, hexachrome support
  (this is where the printing press has 6 colours), duotone and tritone
  support, controls for bleed and dot gain, together with support for
  generating files at any given lines per inch (this is not the same
  as dpi, it's for screening, and control over screen angle is needed)

I don't know so I trust you.


* support for reading PhotoShop files (there's some of that already)

Yes, I don't know how far it goes, but I've open some .psd files and don't see a problem.


* maybe support for PhostoShop plugins? Not sure how possible this is

I've not try, but I've see on the curent devel Gimp 1.3 a menu for the 'Toshop plugins \o/
Seems to be on good way.


We'd also need something like Illustrator... sodipodi doesn't cut it...
and Quark, where neither OpenOffice nor scribus is there.

Sure, but things is going on the right direction I think. (I mean : just look 2 years ago)


I think we're several years away from being able to consider Linux as
a strong platform for graphic design work.  In the meantime, it really
isn't worth fighting a battle with people who use PhostoShop for a
living, as they're not going to move to Linux.  Choose battles you
can win, and win them :-)

(For the 3D, Blender seems good, as far as I read.)


But the only way to speed up devel of graphic apps, is to use them, and propose usefull ideas. And for have usefull ideas, you should be a graphist yourself, so graphist should use Gimp and others anyway, even if it's only for testing/improving, and not for "real" work.

That's what's Bruno Bellamy do (more than that, only FreeSoftwares AFAIK), http://neverland.net/bellamy/ I hope other talented guys will follow.

Bye,
Fabien, not a graphist at all ;-)




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