On Saturday 08 September 2001 16:13, Guillaume Cottenceau wrote:
> "Sergio P.Korlowsky" <[EMAIL PROTECTED]> writes:
>
>
> [...]
>
> > But... I am having a problem to run quake3 or q3demo either one.
> > First I thought it was a problems related to the GLide drivers... Nop
> > I was wrong... it IS related  to sound!

My q3demo hangs at the same place (8.0) but doesn't get signal 11.  The 
end of strace lokks like...
open("/usr/lib/libGLcore.so.1", O_RDONLY) = 4
read(4, "\177ELF\1\1\1\0\0\0\0\0\0\0\0\0\3\0\3\0\1\0\0\0000\301"..., 1024) 
= 1024
fstat64(4, {st_mode=S_IFREG|0755, st_size=3414320, ...}) = 0
old_mmap(NULL, 3773464, PROT_READ|PROT_WRITE|PROT_EXEC, MAP_PRIVATE, 4, 0x

>
> To isolate, you can try to mv (or chmod for devfs probably) the /dev/dsp
> file so that sound can't start.
>
>
> [...]
>
> > ------- sound initialization -------
> > ------------------------------------
> > Received signal 11, exiting...
> > [admin@linux admin]$
> >
> > BTW... signal 11, is not related to the X server?
>
> Signal 11 means segmentation fault.
>
> [gc@obiwan ~] grep -w 11 /usr/include/asm/signal.h
> #define SIGSEGV         11
>
> > maybe is not related to sound after all... (?)
>
> You may try to strace the program.

-- 
Peter Ruskin, Wrexham, Wales.
Registered Linux User No. 219434 ( see http://counter.li.org/ ).
Linux Mandrake release 8.0 (Traktopel) for i586,  kernel 2.4.3-20mdk.
XFree86 4.0.3, patch level 7mdk.  .  .  Uptime: 21:18

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