i've tried running several different games using SDL, and they all segfault. i tried chromium, frozen-bubble, and barrel patrol 3d. these are the last few lines of bp3d loading: loaded object_barrel : 18400 bytes loaded object_missile_1 : 4332 bytes loaded object_tank_1 : 19592 bytes Fatal signal: Segmentation Fault (SDL Parachute Deployed) is this becaues of the version of sdllibs in the cooker? -- Get your free email from www.linuxmail.org
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