try without running artsd.

hmm..anyone know how to really fix this?

Danny

On Wed, 21 Aug 2002, Jonathan Drews wrote:

> Application: frozen-bubble-0.9.3-6mdk
> Mandrake 9.0 Beta 3
> Computer: WalMart (Microtell)
> 
> 
> 
> 
>  The game frozen-bubble freezes on startup. I find this information when 
> running it at the x-term:
> 
> [beta3@localhost beta3]$ frozen-bubble
>         [[ Frozen-Bubble-0.9.3 ]]
> 
>   http://www.frozen-bubble.org/
> 
>   Copyright (c) 2000, 2001, 2002 Guillaume Cottenceau.
>   Artwork: Alexis Younes <73lab at free.fr>
>            Amaury Amblard-Ladurantie <amaury at linuxfr.org>
>   Soundtrack: Matthias Le Bidan <matthias.le_bidan at caramail.com>
>   Design & Programming: Guillaume Cottenceau <guillaume.cottenceau at free.fr>
> 
>   Sponsored by MandrakeSoft <http://www.mandrakesoft.com/>
> 
>   This program is free software; you can redistribute it and/or modify
>   it under the terms of the GNU General Public License version 2, as
>   published by the Free Software Foundation.
> 
> [SDL Init] ALSA lib dlmisc.c:97:(snd_dlsym_verify) unable to verify version 
> for symbol snd_config_hook_load
> ALSA lib conf.c:2561:(snd_config_hooks_call) symbol snd_config_hook_load is 
> not defined inside (null)
> ALSA lib conf.c:2968:(snd_config_update_r) hooks failed, removing 
> configuration
> /dev/dsp: Resource temporarily unavailable
> [Graphics...] [50 levels]
> Warning: can't initialize sound (reason: No available audio device).
> Ready.
> X Error of failed request:  BadDrawable (invalid Pixmap or Window parameter)
>   Major opcode of failed request:  145 (MIT-SHM)
>   Minor opcode of failed request:  3 (X_ShmPutImage)
>   Resource id in failed request:  0x2c0000d
>   Serial number of failed request:  1952
>   Current serial number in output stream:  1953
>  
> <Here i killed it with ALT-CTRL-ESC>
> 
> Fatal signal: Broken Pipe (SDL Parachute Deployed)
> X connection to :0.0 broken (explicit kill or server shutdown).
> 
> Again I find this in my /var/log/messages, even though my sound works:
> 
> Aug 21 19:57:42 localhost kernel: Assertion failed! chan->is_active == 
> sg_active(chan->iobase),via82cxxx_audio.c,via_chan_maybe_start,line=1196
> 
> The behaviour of this game, when it freezes, is identical, to the freeze i get 
> when running toppler. Both problems are sound related.
> 
> 


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