s wrote:
> On Wednesday 18 September 2002 01:55 pm, John Allen wrote:
> 
>>Having tried both the NVIDIA 1.0 2960, and 3123 builds with MDK 9.0
>>RC3, OpenGL apps crash quite easily. The 2960 build is working fine
>>on the same machine with the stock 8.2 kernel.
>>
>>So either their is a problem with the kernel, or gcc 3.2 when
>>compiling NVIDIA drivers.
>>
>>Anybody got any ideas; I'd most likely blame gcc 3.2
> 
> 
> Well, I know this doesn't specifically answer your question, but I'm 
> running rc2 with all updates and currently on -12 kernel and my games 
> play fine.  I've played my quakes and uts yesterday just fine.  I've 
> even got sof2 demo and half-life (also both played yesterday) running 
> under winex with <knocks  simulated woodgrain> no problems.  Using 
> 3123 drivers rebuilt monday for -12.  

How did you build successfully? Which gcc version?

> 
> I submit this to say it might be machine/config specific -  I just 
> double-checked and I'm running with the option mem=nopentium for my 
> athlon cpu.  Mine games would crash/freeze with earlier kernels 
> (didn't test this one) if I didn't use that option.  
> 
> So, if you have a k7, you might want to try that.  I've also heard of 
> mozilla crashing until that option was applied.
> 
> hth,
> -s  
> 
> 
> .
> 


-- 
Sincerely,

David Walluck
<[EMAIL PROTECTED]>

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