s wrote: > On Wednesday 18 September 2002 01:55 pm, John Allen wrote: > >>Having tried both the NVIDIA 1.0 2960, and 3123 builds with MDK 9.0 >>RC3, OpenGL apps crash quite easily. The 2960 build is working fine >>on the same machine with the stock 8.2 kernel. >> >>So either their is a problem with the kernel, or gcc 3.2 when >>compiling NVIDIA drivers. >> >>Anybody got any ideas; I'd most likely blame gcc 3.2 > > > Well, I know this doesn't specifically answer your question, but I'm > running rc2 with all updates and currently on -12 kernel and my games > play fine. I've played my quakes and uts yesterday just fine. I've > even got sof2 demo and half-life (also both played yesterday) running > under winex with <knocks simulated woodgrain> no problems. Using > 3123 drivers rebuilt monday for -12.
How did you build successfully? Which gcc version? > > I submit this to say it might be machine/config specific - I just > double-checked and I'm running with the option mem=nopentium for my > athlon cpu. Mine games would crash/freeze with earlier kernels > (didn't test this one) if I didn't use that option. > > So, if you have a k7, you might want to try that. I've also heard of > mozilla crashing until that option was applied. > > hth, > -s > > > . > -- Sincerely, David Walluck <[EMAIL PROTECTED]>
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