Hi Enrico For some reason the pixbuf.loaders file does not contain the information about the svg_loader. This is normally achieved by running gdk-pixbuf-query-loaders and piping the output to the pixbuf.loaders file (use find to locate it). To confirm that you have the svg library setup in gdk in the first place try and locate the svg_loader.la file (in my case - none fink - it is in lib/gtk-2.0/2.10.0/loaders ). gdk-pixbuf-query-loaders will have a manual page if more info is required.
If all else fails, there is a bundle of coot 0.5 at http://www.ccp4.ac.uk/download/downloadman.php Charles -----Original Message----- From: Mailing list for users of COOT Crystallographic Software [mailto:[EMAIL PROTECTED] On Behalf Of Enrico Malito Sent: 17 November 2008 16:09 To: COOT@JISCMAIL.AC.UK Subject: [COOT] problem in loading icons Hello, I was wondering if anybody observed this before. When I start coot I get this messages (a long list of errors for the whole content of the folder /sw/share/coot/pixmaps/): Error loading icon: Couldn't recognize the image file format for file '/sw/share/coot/pixmaps/add-alt-conf.svg' Error loading icon: Couldn't recognize the image file format for file '/sw/share/coot/pixmaps/add-peptide-1.svg' ... ... Error loading icon: Couldn't recognize the image file format for file '/sw/share/coot/pixmaps/undo-1.png' Error loading icon: Couldn't recognize the image file format for file '/sw/share/coot/pixmaps/unknown-blob.png' initalize graphics molecules...done. and no icons are loaded in the right bar of coot, only grey boxes (see attach). This is 0.5.1-pre-1 installed through fink on OSX 10.5.5, and those icons files are actually there (in /sw/share/coot/pixmaps/) and seem oK. Thanks much in advance for any hints. EM