On Fri, December 12, 2008 10:12 am, Nathaniel Echols wrote:
> On Thu, Dec 11, 2008 at 3:05 AM, William Scott
> <wgsc...@chemistry.ucsc.edu>wrote:
>
>> I need a couple of people to volunteer to test this on 10.4 and 10.5
>> intel
>> machines:
>>
>> http://sage.ucsc.edu/xtal/coot/coot-0.5-pre1-intel_10.4_10.5.tgz
>>
>
> This build appears to have python embedded more or less correctly, so it
> now
> uses the built-in interpreter when launched with "--script test.py":
>
> coot-0.5:
> sys.executable = /Users/nat/phenix/build/bin/python
>
> coot-0.5-pre1:
> sys.executable = /usr/local/xtal/coot/bin/coot-real
>
> I wish I knew what the difference in the builds was. . . I'm going to try
> the fink version next.
>
> Unfortunately, there appear to be problems with the actual Python modules.
>  I'm not entirely sure what specifically is broken, but I have to manually
> add /usr/local/xtal/coot/share/coot/python to sys.path, and the module
> formerly known as coot_python does not appear to exist any more (but is
> still referenced in several places).  So it doesn't look like it's
> possible
> to manipulate the GUI from Python right now, although this is clearly a
> step
> in the right direction.  [I can send more info to Paul/Bernhard off-list
> if
> this isn't a known problem.]
>
> thanks,
> Nat
>

I built it naively, and using fink, according to the following:

http://sage.ucsc.edu/~wgscott/xtal/wiki/index.php/Building_a_stand-alone_coot_on_OS_X

>From what I have seen, python within coot no longer is aware of what is in
the site-packages directory. I guess sys.path is getting clobbered
somehow, but I don't understand how python is implemented in coot, so I
don't have anything useful to suggest.

If someone smarter than me can suggest a fix, I will immediately implement
it.

Thanks.

Bill


William G. Scott

Contact info:
http://chemistry.ucsc.edu/~wgscott/

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