-------- Original Message --------
From: "Kenneth A. Satyshur" 
Date: Jan 22, 2015 12:45:49 PM
Subject: Re: [ccp4bb] coot 0.8.1 freezes my graphics
To: Paul Emsley 


> Thanks for the hints. I have tried some of these. Here is why I think it is 
> graphics (coding).
> Turn off the density and turn off the molecule and leave just the 'box'. 
> Rotations happen in real time,
> but translations do not. It is equally slow even without asking for an image 
> to be displayed. I
> use molecular graphics extensively and there should be no difference in 
> moving inside a space as
> moving thru a space. In a graphics run program, like Sybyl from Tripos, all 
> work is done by the
> graphics engines. Rotations and translations are equally fast. In a 
> non-graphics engine program like
> pymol, the image is recalculated in the processor in real time, thus slowing 
> down the response. I can run 
> sybyl on a computer on one end of campus and display it on the other end 
> (over a mile away, this is how I teach)
> and it will rotate and translate in real time. Sybyl sends graphics info to 
> the graphics card on my
> display machine where they are rendered. I cannot do the same with pymol.
> 
> Nevertheless.... I will always use coot! It is still the best.
> 
> kas
> 
> 
> On 01/19/15, Paul Emsley 
> wrote:
> > On 18/01/15 18:29, Kenneth A. Satyshur wrote:
> > >Coot is our best program there ever was for fitting electron density. It 
> > >is very simple to
> > >use and easy to teach. But sometimes improvements are made that seem to 
> > >just slow
> > >things down. Having used 0.7.1 for a long time, i noticed that rotation 
> > >and scaling of
> > >density is very quick, but translations are much slower (cntrl left 
> > >mouse). Now in 0.8.1, translations
> > >have become impossibly slow. They freeze the whole graphics system for as 
> > >long as 10 seconds.
> > >It is recalculating a map, and this can be seen using top to display the 
> > >cpu usage.
> > 
> > Let me encourage you to read section 9.12 of the manual.
> > 
> > Here's the link:
> > 
> > http://www2.mrc-lmb.cam.ac.uk/personal/pemsley/coot/web/docs/coot.html#Slow-Computer-Configuration
> > 
> > >Also, we are now given
> > >a spherical density, which is annoying,
> > 
> > You are not the first disapprove of the change - others have been somewhat 
> > less forthright, however.
> > 
> > >really, since cell edges are not spherical and its
> > >hard to examine 3D space in a bubble. But there must be a way of speeding 
> > >up the
> > >recalculation of the map during translation. I have a dual quad core with 
> > >15 idle cores while
> > >coot recalculates its new map in one core. Maybe multi core is the way to 
> > >go. I hope this can be fixed.
> > 
> > I believe that there have been advances in rendering 3D scalar data (such 
> > as medical imaging) using the GPU. It would be nice if an implementation of 
> > such were ported to Coot
> > 
> > https://github.com/smistad/GPU-Marching-Cubes
> > 
> > >Otherwise I will stick with the 0.7 version that makes a cuboid map. I 
> > >really enjoy the rapid
> > >examination of density that coot provides especially in 3D.
> > 
> > I'll consider adding a "display-density-as-the-old-box" configuration flag.
> > 
> > >
> > >thanks to the Coot team.
> > >
> > 
> > You're welcome.
> > 
> > Paul.
> 
> --
> Kenneth A. Satyshur, M.S.,Ph.D.
> Senior Scientist
> University of Wisconsin
> Madison, Wisconsin 53706
> 608-215-5207

--
Kenneth A. Satyshur, M.S.,Ph.D.
Senior Scientist
University of Wisconsin
Madison, Wisconsin 53706
608-215-5207

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