Hello, when using wall-eyed side-by-side stereo, I get a cross-eyed stereo representation. This is on suse linux (openSUSE Leap 15.2) with coot 0.90.9 (revision-count 9932) [~> coot --version-full with guile 1.8.8 embedded] [with python 2.7.16 embedded] Builder_info: CCP4, Oxfordshire Binary type: Linux-x86_64-scientific-linux-6.10-python-gtk2 Enabled: Enhanced-ligand-tools C++-11 Threads Boost-based-thread-pool Goocanvas GSL SQLite3 LibCurl Builder_info: CCP4, Oxfordshire
switching between cross-eyed and wall-eyed stereo does not change the display (probably hardly anybody using side-by-side stereo these days?) I do NOT have this issue with coot on windows, i.e. on windows it wall-eyed side-by-side stereo works fine. any pointer would be very much appreciated. thanks, Hans ######################################################################## To unsubscribe from the COOT list, click the following link: https://www.jiscmail.ac.uk/cgi-bin/WA-JISC.exe?SUBED1=COOT&A=1 This message was issued to members of www.jiscmail.ac.uk/COOT, a mailing list hosted by www.jiscmail.ac.uk, terms & conditions are available at https://www.jiscmail.ac.uk/policyandsecurity/