Hello Steve,

Thank you for addressing all concerns raised in the discussion.

For my points:

Using BufferSupplier or similar as the interface name can be mixed with 
class/constructor names which describe the actual type of memory. However yes I 
agree that “Memory” has the additional benefit that it can be used directly as 
a postfix in the class name, so thinking more about it, I agree with the nice 
and concrete “Memory” name.

I shortened the method to “allocate()”,  but you are right it might be better 
to make it a bit more specific if extensions are to be expected.

My main motivation behind a long key was, that in most scenarios which come to 
my mind (NVRAM, Flash, mmaped, shmem) the position of the allocated segment is 
relevant for cross VM (concurrent or sequential, as in the persisted case)  
sharing. As a ByteBuffer is not only a window into those memory segments but 
also a active datastructure (pos) it would be ugly to request only a single 
buffer to cover a large region. Especially with a 32bit size limit.

But yes it might also be possible to setup the position/sharing details with 
the Memory constructor request a large ByteBuffer and then split the actual 
buffers mapped on top of it (and do the allocation management based on start 
positions by hand)

The meaning of size in combination with the allocation key would be provider 
dependent. One option would be to refuse overlapping allocations but a more 
common implementation would simply allocate the segments (and if two VMs use 
overlapping regions they will exactly receive them). In all cases it should 
describe the capacity of the buffer.

Greetings
bernd
-- 
http://bernd.eckenfels.net

Von: Dohrmann, Steve
Gesendet: Mittwoch, 6. April 2016 03:59
An: core-libs-dev@openjdk.java.net
Betreff: JDK 9 proposal: allocating ByteBuffers on heterogeneous memory

Re: JDK-8153111<https://bugs.openjdk.java.net/browse/JDK-8153111>


Hi,

Below are responses to some of the points brought up in the discussion as well 
as is a little expansion of the reasoning that went into the proposed API.

One motivation we saw for doing anything beyond a concrete ByteBuffer class was 
application code (e.g. Cassandra) that allocates many off-heap ByteBuffers 
using ByteBuffer#allocateDirect.  We reasoned that if the allocation of 
ByteBuffers could be done using a common memory interface then only the code 
that provisioned instances of the the memory spaces would have to change in 
order to switch or mix memory types.

We did think of overloading the ByteBuffer#allocateDirect method with memory 
space info and avoid an allocation interface.  We ended up with a separate user 
called interface scheme because we imagined that extensions of the memory 
interface would enable new memory functionality that required new methods (e.g. 
memory transactions for persistence).  Without a separate callable interface, 
the static method space in ByteBuffer might have to change again.

For any API In general we saw the need for two things 1) something to represent 
a memory space from which objects are allocated (a Memory instance) and 2) a 
broadly usable familiar "anchor" type as the common data object 
(java.nio.ByteBuffer).

The two points for extension with the current proposal are: 1) Constructors on 
Memory implementation classes -- allow implementors the ability to offer 
features on the memory space itself (e.g. partitioning, size limits) and 2) 
future extensions on the Memory interface -- for example PersistentMemory.

Regarding a more elaborate scheme for memory space creation -- we did consider 
a factory scheme for memory object allocation but could not get comfortable 
with either a) standardized method signatures suitable for various kinds of 
memory or b) the complexity that something like a general-purpose "spec" format 
would add, even if we could come up with it.  Direct construction does expose 
more to the user but it seems sufficient and might be the best given what we 
can say about the future of heterogeneous memory at this point.

Regarding the suggested addition of keyed access to ByteBuffers, we are 
assuming this is only proposed to enable sharing?  We thought it might take a 
while to properly explore the details (i.e. semantics / thread safety / 
predicable performance) of sharing such that it would work well and maybe even 
extend well to things like process-shared and cluster-shared ByteBuffers.  We 
elected to propose nothing for JDK 9 beyond what developers can already do with 
schemes based on e.g. ByteBuffer#duplicate.  We were thinking shared buffers 
could appear later, possibly as an extension of the Memory interface.   The 
keyed access scheme is simple and appealing, however.  One question: how is the 
request method's size parameter to be interpreted?

The suggestion of parameterizing the Memory interface bounded by ByteBuffers 
seems useful as it gives a clean way to support extended ByteBuffers.  Not sure 
if the change of the allocation method name from #allocateByteBuffer to 
#allocate was incidental or not?

Alternates to the "Memory" interface name might be preferred, BufferSupplier is 
certainly reasonable.  We imagined instances that name different memory spaces 
(e.g. OffHeapRAM) for allocation rather that the role played -- thinking the 
role is explicit in the allocation method name (allocateByteBuffer).

Regarding changing the allocation size parameter to a long, this would be very 
nice to have.  We avoided it in order to match the existing ByteBuffer API.  If 
64-bit ByteBuffers are planned, sticking with int sizes might have been the 
wrong call.

We are still coming up to speed on VarHandles (JEP 193), atomics for 
ByteBuffers (JDK-8008240), and ByteBuffer consistency (JDK-6476827).

We hope there is continued interest in this proposal and happy to provide a 
modified patch.

Best regards,
Steve Dohrmann


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