On Thu, 3 Jun 2021 02:27:35 GMT, Xiaohong Gong <[email protected]> wrote:
>> The Vector API toShuffle method can be optimized using existing vector
>> conversion intrinsic.
>>
>> The following changes are made:
>> 1) vector.toShuffle java implementation is changed to call
>> VectorSupport.convert.
>> 2) The conversion intrinsic (inline_vector_convert()) in
>> vectorIntrinsics.cpp is changed to allow shuffle as a destination type.
>> 3) The shuffle.toVector intrinsic (inline_vector_shuffle_to_vector()) in
>> vectorIntrinsics.cpp now explicitly generates conversion node instead of
>> performing conversion during unbox. This is to remove unnecessary boxing
>> during back to back vector.toShuffle and shuffle.toVector calls.
>>
>> Best Regards,
>> Sandhya
>
> src/hotspot/share/opto/vectornode.cpp line 1246:
>
>> 1244: return new VectorLoadMaskNode(value, out_vt);
>> 1245: } else if (is_vector_shuffle) {
>> 1246: if (!is_shuffle_to_vector()) {
>
> Hi @sviswa7 , thanks for this change! I'm just curious whether
> `is_shuffle_to_vector()` is still needed for `VectorUnboxNode` with this
> change? It seems this flag can be removed, doesn't it?
@XiaohongGong is_shuffle_to_vector is still needed as we shouldn't generate
VectorLoadShuffleNode for shuffle.toVector.
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PR: https://git.openjdk.java.net/jdk/pull/4326