On Dec 10, 2016, at 4:17 , Andreas Falkenhahn <[email protected]> wrote:
> I think all I'd need to know is this:
> 
> Do the render callback as installed by a call to
> 
>    AudioUnitSetProperty(mixerAudioUnit, kAudioUnitProperty_SetRenderCallback, 
> kAudioUnitScope_Input, chan, &callback, sizeof(AURenderCallbackStruct)
> 
> and the notification callback as installed by a call to
> 
>    AudioUnitAddRenderNotify(mixerAudioUnit, myNotificationCallback, NULL);    
> 
> run on the same thread or on different threads? To my understanding they
> must run on the same thread because the notification callback is run
> with kAudioUnitRenderAction_PreRender and kAudioUnitRenderAction_PostRender
> flags, respectively, which implies to me that both callbacks are run by the
> same thread.
> 
> It would be very helpful if you could provide a definitive answer here.

It is expected that the AU call the pre- and post- render notification 
callbacks from the render thread. The original intent of these callbacks was so 
that a sequencer could use them to schedule MIDI events using sample offsets 
into the buffer that is about to be rendered.

Regards,
Doug


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