That's a very cool idea ... but also very difficult. The overall topic is generally referred to as "localisation". You are describing "dummy head recording". Spectrum analysis will be an important tool, though in some cases inspecting the waveform may show how phase differences between the ears contribute to localisation. This "inter-aural difference" is an important element. It is known, for example, that localisation depends not only on distance, but also on pitch - low frequencies are virtually impossible to localise as the phase is not sufficiently different between the ears. Which is why we may need 5 speakers, in just the right positions, to hear music in "surround", but just one sub-woofer, which can be placed just about anywhere.

The best place to ask about this is probably the sursound list, where there is plenty of expertise on spatial audio, microphones, dummy heads, such things as HRTFs, the role of the pinnae in sensing source direction, etc. There are opinions on whether a dumy head is enough, or whether you need a dummy torso as well, as it is thought we pick up subtle reflections from the torso as another spatial clue.

https://mail.music.vt.edu/mailman/listinfo/sursound

Richard Dobson


On 24/01/2018 22:21, Mahboud Zabetian wrote:
Hi.  I know this isn't the right list, so if you please know of one, send me a 
link please.

My daughter's doing a project for school.  She wants to install two mono mics 
on a mannequin head, and record left and right from each so that she can do 
some experiments with how human ears hear sounds spatially.  She'll be 
combining the two mics into one mic jack and then use AudioEngine on iOS to 
record two separate files of audio simultaneously.  She will then play with the 
audio files on a Mac to make or break her hypotheses.

I'm in charge of microphone procurement.  I wanted something relatively flat 
that could be installed in an over-the-head headphone, so that she could easily 
go from mannequin to a person's head.  I wanted it to work well without an amp, 
since that would just complicate things for her (I can't help her more than to 
pay for the microphone or show her the AudioEngine sample code).

Any tips would be appreciated.  (Good audio visualization tools would be great 
too.  She may be getting some help from a university professor who suggested 
studying the waves on an oscilloscope.  These days there must be plenty of 
tools on the Mac or iOS, no?)

Thank you.

mahboud
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