Hi again, that’s good to know, thanks so much for taking the time to provide the information. Have a nice day!
Best, Achillefs Sourlas ax.art software > On 3. Jan 2022, at 21:56, Geert Bevin <[email protected]> wrote: > > I agree that it's weird, but sadly this is the case. You can try with any > other MIDI processor AUv3 like ZOA for instance. > > There doesn't seem to be a good workflow in GarageBand where this fits in, > which is probably why it hasn't been added. > > More even, MIDI processor AUv3s are even very buggy on macOS with Logic, I > have outstanding issues open with Apple about this. > > Take care, > > Geert Bevin (he/him) > Software Engineering Manager > Software Product Manager > Moog Music Inc. > >> On Jan 3, 2022, at 08:54, Achillefs Sourlas <[email protected]> >> wrote: >> >> Hello Geert, >> >> and thanks a lot for the information - this is a bit weird I have to admit. >> Will make sure to add my voice to those who would like to see Apple adding >> MIDI Processor AUv3 plugin support to one of their own products. >> >> Have a nice day! >> >> All the best, >> >> Achillefs Sourlas >> ax.art software >> >> >>> On 3. Jan 2022, at 21:19, Geert Bevin <[email protected]> wrote: >>> >>> Hi Achillefs, >>> >>> Yes, GarageBand simply doesn’t support MIDI Processor AUv3 plugins. Please >>> contact Apple to ask for this feature. >>> >>> Take care, >>> >>> Geert Bevin (he/him) >>> Software Engineering Manager >>> Software Product Manager >>> Moog Music Inc. >>> >>>>> On Jan 3, 2022, at 8:18 AM, Achillefs Sourlas via Coreaudio-api >>>>> <[email protected]> wrote: >>>> >>>> Hello and Happy New Year, >>>> >>>> I am developing an AUv3 MIDI processor plugin >>>> (kAudioUnitType_MIDIProcessor - ‘aumi') and it seems that GarageBand iOS >>>> is not able to see it at all, at least on the devices that I tried (iPad >>>> 5, iPhone 6s). >>>> >>>> Setting its type to Music Device (kAudioUnitType_MusicDevice - ‘aumu’) >>>> seems to make the plugin visible to GarageBand, although I feel that this >>>> is not the right type since the plugin does not produce any audio >>>> whatsoever. >>>> >>>> Moreover, even when GarageBand recognises and loads the plugin, I cannot >>>> get the underlying AudioUnit’s render block to run, no matter what >>>> GarageBand’s transport state is. >>>> >>>> The plugin runs fine on other hosts such as AUM and AudioBus but not on >>>> GarageBand iOS. >>>> >>>> Are there any extra steps that I need to do in order to make my plugin >>>> visible to GarageBand iOS? >>>> >>>> With Best Wishes, >>>> Achillefs >>>> _______________________________________________ >>>> Do not post admin requests to the list. They will be ignored. >>>> Coreaudio-api mailing list ([email protected]) >>>> Help/Unsubscribe/Update your Subscription: >>>> https://lists.apple.com/mailman/options/coreaudio-api/geert%40moogmusic.com >>>> >>>> This email sent to [email protected] >>> >> _______________________________________________ Do not post admin requests to the list. They will be ignored. Coreaudio-api mailing list ([email protected]) Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/coreaudio-api/archive%40mail-archive.com This email sent to [email protected]
