On 08/31/2009 07:51 AM, Mark Chandler wrote:
Im toying around with the idea to use python as an embedded scripting
language for a project im working on and have got most things working.
However i cant seem to be able to convert a python extended object
back into a native c++ pointer.
[...]
import GEGameMode
def Ident():
return "Alpha"
def NewGamePlay():
return "NewAlpha"
def NewAlpha():
import GEGameMode
import GEUtil
class Alpha(GEGameMode.CGEPYGameMode):
def __init__(self):
print "Made new Alpha!"
super(Alpha, self).__init__()
is missing here.
def FunctionCall(self):
GEUtil.Msg("This is function test Alpha!")
def StringReturn(self):
return "This is return test Alpha!"
return Alpha()
Without explicit initialization of the base class, your Alpha instance
is in fact not a CGEPYGameMode instance.
HTH,
Stefan
--
...ich hab' noch einen Koffer in Berlin...
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